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	<id>https://dsibrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matyapiro31</id>
	<title>DSiBrew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dsibrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matyapiro31"/>
	<link rel="alternate" type="text/html" href="https://dsibrew.org/wiki/Special:Contributions/Matyapiro31"/>
	<updated>2026-04-30T09:43:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=4128</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=4128"/>
		<updated>2011-08-31T09:43:20Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3473</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3473"/>
		<updated>2011-02-06T22:35:04Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The DSi Common key was found ages ago by hackers, but was released/leaked to the public in January 2011. Now we can decrypt DSi specific code, but only system software and &#039;&#039;&#039;free&#039;&#039;&#039; DSiWare only. And [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits, such as [[Sudokuhax]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How can we know DSiware title code?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; If you mean title IDs, see the title list. If you want to download DSiWare from NUS, you can&#039;t without the ticket which isn&#039;t available on NUS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is FATFS? /PXI&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; PXI is the TWL SDK inter-processor communication system over the FIFO. FATFS is the TWL SDK Arm7 FAT interface for NAND, SD, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How does Team Twiizers dump dsiware?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Can I ask you a favor? If DSi mode hybrid games have  exploit,you are able to&lt;br /&gt;
boot from sd card,are&#039;nt you?&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3472</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3472"/>
		<updated>2011-02-06T22:33:32Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The DSi Common key was found ages ago by hackers, but was released/leaked to the public in January 2011. Now we can decrypt DSi specific code, but only system software and &#039;&#039;&#039;free&#039;&#039;&#039; DSiWare only. And [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits, such as [[Sudokuhax]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How can we know DSiware title code?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; If you mean title IDs, see the title list. If you want to download DSiWare from NUS, you can&#039;t without the ticket which isn&#039;t available on NUS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is FATFS? /PXI&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; PXI is the TWL SDK inter-processor communication system over the FIFO. FATFS is the TWL SDK Arm7 FAT interface for NAND, SD, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How does Team Twiizers dump dsiware?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Magic.&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Can I ask you a favor? If DSi mode hybrid games have  exploit,you are able to&lt;br /&gt;
boot from sd card,are&#039;nt you?&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3463</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3463"/>
		<updated>2011-02-06T10:57:27Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: /* FAQ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DSで自作コードを実行するには-&lt;br /&gt;
DeSmuMeをダウンロードし、そこから自分で吸い出したROMを起動。逆アセンブラを起動。&lt;br /&gt;
そこからPCしジスタの数値を見て覚えておく。&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3444</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3444"/>
		<updated>2011-02-03T11:41:43Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Dsi Common key has been found! Now we can decrypt Dsi specific code. And [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits, such as [[Sudokuhax]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How can we know DSiware title code?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; If you mean title IDs, see the title list. If you want to download DSiWare from NUS, you can&#039;t without the ticket which isn&#039;t available on NUS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is FATFS? /PXI&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; PXI is the TWL SDK inter-processor communication system over the FIFO. FATFS is the TWL SDK Arm7 FAT interface for NAND, SD, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How does Team Twiizers dump dsiware?&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3408</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3408"/>
		<updated>2011-01-29T09:57:56Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Not much as this project just started. However, [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How can we know DSiware title code?&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is FATFS? /PXI&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3365</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3365"/>
		<updated>2011-01-27T11:13:51Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: /* DSiモードでのハック */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== FAQ ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Q: How can we know DSiware title code? &amp;quot;&lt;br /&gt;
If you mean DSiWare title IDs, see title [[Title_list#DSiWare_.2800030004.29|list]]. If you want to download and decrypt DSiWare from NUS, you can&#039;t decrypt DSiWare without the ticket which isn&#039;t available on NUS. --[[User:Yellows8|Yellows8]] 21:42, 26 January 2011 (CET)&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3363</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3363"/>
		<updated>2011-01-26T12:28:19Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Not much as this project just started. However, [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How can we know DSiware title code?&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3362</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3362"/>
		<updated>2011-01-25T09:05:44Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: /* DSiモードでのハック */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
PSPでは、なんやらkirk keyとやらを発見したとかで、homebrewに署名できるんやと。&lt;br /&gt;
けど、DSではそんなのは付いとらん。3dsではともかくとして、dsiでは、まず問題なのは、&lt;br /&gt;
&lt;br /&gt;
１：&#039;&#039;&#039;NUS Downloader&#039;&#039;&#039;を使って非暗号化のゲームを入手でき、common keyも気合で発見できるんやけど、DSiに入れられん。&lt;br /&gt;
&lt;br /&gt;
２：仮に入れられたとしても、内蔵メモリー内のファイルにアクセスするようにコンパイルするツールがない。&lt;br /&gt;
したがってhomebrew channelは不可能。&lt;br /&gt;
&lt;br /&gt;
３：そこまでできたとしても、システム設定を解析しない限りSDにアクセスできない。&lt;br /&gt;
&lt;br /&gt;
４：＞２をクリアできたとすると、セーブデータにゲームをアーカイブして入れれば、一応できんことはない。&lt;br /&gt;
しかし、ROMをランチャー上に並べたり、ファームウェアの改造はまだまだ遠い。&lt;br /&gt;
&lt;br /&gt;
というわけで。ここでは俺が入手した情報から、今ハッカーたちはどうやって解析しているかが掴めてきた。（以下標準語）&lt;br /&gt;
まず、DSiウェアを買い、SDに出してタイトルIDを入手する。&lt;br /&gt;
そして、NUS Downloaderで暗号化されていないデータをダウンロード。&lt;br /&gt;
そして&#039;&#039;&#039;ARM逆アセンブラー&#039;&#039;&#039;を使ってプログラムを調べます。&lt;br /&gt;
代表的なものには、&lt;br /&gt;
&lt;br /&gt;
[http://hp.vector.co.jp/authors/VA018359/nds/ndshack.html#EXP ndsdis2]&lt;br /&gt;
&lt;br /&gt;
[http://hp.vector.co.jp/authors/VA000177/Soft.html DISARM]&lt;br /&gt;
&lt;br /&gt;
があります。&lt;br /&gt;
また&lt;br /&gt;
DSエミュレーター　NO＄GBAについてくるNDS Top systemというソフトは、DSのヘッダーを調べることができます。&lt;br /&gt;
24　1/2011;&lt;br /&gt;
今日はDSiｳｪｱの解析を実際にやって見ましょう&lt;br /&gt;
。NUS DOWNLOADER の使い方。&lt;br /&gt;
まず[ ここ]からﾀﾞｳﾝﾛ-ﾄﾞして起動します。その後ndhdis2または､DISARMを&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3361</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3361"/>
		<updated>2011-01-24T13:33:56Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
PSPでは、なんやらkirk keyとやらを発見したとかで、homebrewに署名できるんやと。&lt;br /&gt;
けど、DSではそんなのは付いとらん。3dsではともかくとして、dsiでは、まず問題なのは、&lt;br /&gt;
&lt;br /&gt;
１：&#039;&#039;&#039;NUS Downloader&#039;&#039;&#039;を使って非暗号化のゲームを入手でき、common keyも気合で発見できるんやけど、DSiに入れられん。&lt;br /&gt;
&lt;br /&gt;
２：仮に入れられたとしても、内蔵メモリー内のファイルにアクセスするようにコンパイルするツールがない。&lt;br /&gt;
したがってhomebrew channelは不可能。&lt;br /&gt;
&lt;br /&gt;
３：そこまでできたとしても、システム設定を解析しない限りSDにアクセスできない。&lt;br /&gt;
&lt;br /&gt;
４：＞２をクリアできたとすると、セーブデータにゲームをアーカイブして入れれば、一応できんことはない。&lt;br /&gt;
しかし、ROMをランチャー上に並べたり、ファームウェアの改造はまだまだ遠い。&lt;br /&gt;
&lt;br /&gt;
というわけで。ここでは俺が入手した情報から、今ハッカーたちはどうやって解析しているかが掴めてきた。（以下標準語）&lt;br /&gt;
まず、DSiウェアを買い、SDに出してタイトルIDを入手する。&lt;br /&gt;
そして、NUS Downloaderで暗号化されていないデータをダウンロード。&lt;br /&gt;
そして&#039;&#039;&#039;ARM逆アセンブラー&#039;&#039;&#039;を使ってプログラムを調べます。&lt;br /&gt;
代表的なものには、&lt;br /&gt;
&lt;br /&gt;
[http://hp.vector.co.jp/authors/VA018359/nds/ndshack.html#EXP ndsdis2]&lt;br /&gt;
[http://hp.vector.co.jp/authors/VA000177/Soft.html DISARM]&lt;br /&gt;
があります。&lt;br /&gt;
また&lt;br /&gt;
DSエミュレーター　NO＄GBAについてくるNDS Top systemというソフトは、DSのヘッダーを調べることができます。&lt;br /&gt;
24　1/2011;&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3360</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3360"/>
		<updated>2011-01-24T13:24:24Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
PSPでは、なんやらkirk keyとやらを発見したとかで、homebrewに署名できるんやと。&lt;br /&gt;
けど、DSではそんなのは付いとらん。3dsではともかくとして、dsiでは、まず問題なのは、&lt;br /&gt;
&lt;br /&gt;
１：&#039;&#039;&#039;NUS Downloader&#039;&#039;&#039;を使って非暗号化のゲームを入手でき、common keyも気合で発見できるんやけど、DSiに入れられん。&lt;br /&gt;
&lt;br /&gt;
２：仮に入れられたとしても、内蔵メモリー内のファイルにアクセスするようにコンパイルするツールがない。&lt;br /&gt;
したがってhomebrew channelは不可能。&lt;br /&gt;
&lt;br /&gt;
３：そこまでできたとしても、システム設定を解析しない限りSDにアクセスできない。&lt;br /&gt;
&lt;br /&gt;
４：＞２をクリアできたとすると、セーブデータにゲームをアーカイブして入れれば、一応できんことはない。&lt;br /&gt;
しかし、ROMをランチャー上に並べたり、ファームウェアの改造はまだまだ遠い。&lt;br /&gt;
&lt;br /&gt;
というわけで。ここでは俺が入手した情報から、今ハッカーたちはどうやって解析しているかが掴めてきた。（以下標準語）&lt;br /&gt;
まず、DSiウェアを買い、SDに出してタイトルIDを入手する。&lt;br /&gt;
そして、NUS Downloaderで暗号化されていないデータをダウンロード。&lt;br /&gt;
そして&#039;&#039;&#039;ARM逆アセンブラー&#039;&#039;&#039;を使ってプログラムを調べます。&lt;br /&gt;
代表的なものには、&lt;br /&gt;
&lt;br /&gt;
[http://hp.vector.co.jp/authors/VA018359/nds/ndshack.html#EXP ndsdis2]&lt;br /&gt;
&lt;br /&gt;
[[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3359</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3359"/>
		<updated>2011-01-24T13:21:44Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
PSPでは、なんやらkirk keyとやらを発見したとかで、homebrewに署名できるんやと。&lt;br /&gt;
けど、DSではそんなのは付いとらん。3dsではともかくとして、dsiでは、まず問題なのは、&lt;br /&gt;
&lt;br /&gt;
１：&#039;&#039;&#039;NUS Downloader&#039;&#039;&#039;を使って非暗号化のゲームを入手でき、common keyも気合で発見できるんやけど、DSiに入れられん。&lt;br /&gt;
&lt;br /&gt;
２：仮に入れられたとしても、内蔵メモリー内のファイルにアクセスするようにコンパイルするツールがない。&lt;br /&gt;
したがってhomebrew channelは不可能。&lt;br /&gt;
&lt;br /&gt;
３：そこまでできたとしても、システム設定を解析しない限りSDにアクセスできない。&lt;br /&gt;
&lt;br /&gt;
４：＞２をクリアできたとすると、セーブデータにゲームをアーカイブして入れれば、一応できんことはない。&lt;br /&gt;
しかし、ROMをランチャー上に並べたり、ファームウェアの改造はまだまだ遠い。&lt;br /&gt;
&lt;br /&gt;
というわけで。ここでは俺が入手した情報から、今ハッカーたちはどうやって解析しているかが掴めてきた。（以下標準語）&lt;br /&gt;
まず、DSiウェアを買い、SDに出してタイトルIDを入手する。&lt;br /&gt;
そして、NUS Downloaderで暗号化されていないデータをダウンロード。&lt;br /&gt;
そして&#039;&#039;&#039;ARM逆アセンブラー&#039;&#039;&#039;を使ってプログラムを調べます。&lt;br /&gt;
代表的なものには、&lt;br /&gt;
&lt;br /&gt;
[ndsdis2]&lt;br /&gt;
&lt;br /&gt;
Team Twiizers have found a DSi-Mode Exploit and have managed to use it to run DSi Mode homebrew. However it has not yet been released. More details at :[http://hackmii.com/2009/07/dsi-mode-homebrew-anyone/] The additional hardware is just required to get a connection to a computer so that things like ram dumps can be created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wintermute has made available an open source DSi hack. The exploit works on DSi enhanced games, allowing you to run custom code from a save file. Instructions for using the exploit can be found here: [http://drunkencoders.com/2009/08/dsi-hack-update/]&lt;br /&gt;
&lt;br /&gt;
If you know of DSiWare that has English-only string input,(high-scores, player name, high-scores that use username from system settings, etc) go [[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3358</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3358"/>
		<updated>2011-01-24T13:17:27Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
PSPでは、なんやらkirk keyとやらを発見したとかで、homebrewに署名できるんやと。&lt;br /&gt;
けど、DSではそんなのは付いとらん。3dsではともかくとして、dsiでは、まず問題なのは、&lt;br /&gt;
&lt;br /&gt;
１：&#039;&#039;&#039;NUS Downloader&#039;&#039;&#039;を使って非暗号化のゲームを入手でき、common keyも気合で発見できるんやけど、DSiに入れられん。&lt;br /&gt;
&lt;br /&gt;
２：仮に入れられたとしても、内蔵メモリー内のファイルにアクセスするようにコンパイルするツールがない。&lt;br /&gt;
したがってhomebrew channelは不可能。&lt;br /&gt;
&lt;br /&gt;
３：そこまでできたとしても、システム設定を解析しない限りSDにアクセスできない。&lt;br /&gt;
４：＞２をクリアできたとすると、セーブデータにゲームをアーカイブして入れれば、一応できんことはない。しかし、ROMをランチャー上に並べたり、ファームウェアの改造はまだまだ遠い。&lt;br /&gt;
というわけで。ここでは俺が入手した情報から、今ハッカーたちはどうやって解析しているかが掴めてきた。（以下標準語）&lt;br /&gt;
まず、DSiウェアを買い、SDに出してタイトルIDを入手する。そして、NUS Downloaderで暗号化されていないデータをダウンロード。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team Twiizers have found a DSi-Mode Exploit and have managed to use it to run DSi Mode homebrew. However it has not yet been released. More details at :[http://hackmii.com/2009/07/dsi-mode-homebrew-anyone/] The additional hardware is just required to get a connection to a computer so that things like ram dumps can be created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wintermute has made available an open source DSi hack. The exploit works on DSi enhanced games, allowing you to run custom code from a save file. Instructions for using the exploit can be found here: [http://drunkencoders.com/2009/08/dsi-hack-update/]&lt;br /&gt;
&lt;br /&gt;
If you know of DSiWare that has English-only string input,(high-scores, player name, high-scores that use username from system settings, etc) go [[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3357</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3357"/>
		<updated>2011-01-24T13:16:28Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
PSPでは、なんやらkirk keyとやらを発見したとかで、homebrewに署名できるんやと。&lt;br /&gt;
けど、DSではそんなのは付いとらん。3dsではともかくとして、dsiでは、まず問題なのは、&lt;br /&gt;
１：&#039;&#039;&#039;NUS Downloader&#039;&#039;&#039;を使って非暗号化のゲームを入手でき、common keyも気合で発見できるんやけど、DSiに入れられん。&lt;br /&gt;
２：仮に入れられたとしても、内蔵メモリー内のファイルにアクセスするようにコンパイルするツールがない。&lt;br /&gt;
したがってhomebrew channelは不可能。&lt;br /&gt;
３：そこまでできたとしても、システム設定を解析しない限りSDにアクセスできない。&lt;br /&gt;
４：＞２をクリアできたとすると、セーブデータにゲームをアーカイブして入れれば、一応できんことはない。しかし、ROMをランチャー上に並べたり、ファームウェアの改造はまだまだ遠い。&lt;br /&gt;
というわけで。ここでは俺が入手した情報から、今ハッカーたちはどうやって解析しているかが掴めてきた。（以下標準語）&lt;br /&gt;
まず、DSiウェアを買い、SDに出してタイトルIDを入手する。そして、NUS Downloaderで暗号化されていないデータをダウンロード。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team Twiizers have found a DSi-Mode Exploit and have managed to use it to run DSi Mode homebrew. However it has not yet been released. More details at :[http://hackmii.com/2009/07/dsi-mode-homebrew-anyone/] The additional hardware is just required to get a connection to a computer so that things like ram dumps can be created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wintermute has made available an open source DSi hack. The exploit works on DSi enhanced games, allowing you to run custom code from a save file. Instructions for using the exploit can be found here: [http://drunkencoders.com/2009/08/dsi-hack-update/]&lt;br /&gt;
&lt;br /&gt;
If you know of DSiWare that has English-only string input,(high-scores, player name, high-scores that use username from system settings, etc) go [[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3356</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3356"/>
		<updated>2011-01-24T12:47:02Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
Team Twiizers have found a DSi-Mode Exploit and have managed to use it to run DSi Mode homebrew. However it has not yet been released. More details at :[http://hackmii.com/2009/07/dsi-mode-homebrew-anyone/|here] The additional hardware is just required to get a connection to a computer so that things like ram dumps can be created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wintermute has made available an open source DSi hack. The exploit works on DSi enhanced games, allowing you to run custom code from a save file. Instructions for using the exploit can be found here: [http://drunkencoders.com/2009/08/dsi-hack-update/]&lt;br /&gt;
&lt;br /&gt;
If you know of DSiWare that has English-only string input,(high-scores, player name, high-scores that use username from system settings, etc) go [[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3355</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3355"/>
		<updated>2011-01-24T12:46:26Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSiモードでのハック ==&lt;br /&gt;
&lt;br /&gt;
Team Twiizers have found a DSi-Mode Exploit and have managed to use it to run DSi Mode homebrew. However it has not yet been released. More details at : [[http://hackmii.com/2009/07/dsi-mode-homebrew-anyone/|here]] The additional hardware is just required to get a connection to a computer so that things like ram dumps can be created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wintermute has made available an open source DSi hack. The exploit works on DSi enhanced games, allowing you to run custom code from a save file. Instructions for using the exploit can be found here: [http://drunkencoders.com/2009/08/dsi-hack-update/]&lt;br /&gt;
&lt;br /&gt;
If you know of DSiWare that has English-only string input,(high-scores, player name, high-scores that use username from system settings, etc) go [[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3354</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3354"/>
		<updated>2011-01-24T12:43:23Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== DSi-mode exploits ==&lt;br /&gt;
&lt;br /&gt;
Team Twiizers have found a DSi-Mode Exploit and have managed to use it to run DSi Mode homebrew. However it has not yet been released. More details at : [http://hackmii.com/2009/07/dsi-mode-homebrew-anyone/] The additional hardware is just required to get a connection to a computer so that things like ram dumps can be created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wintermute has made available an open source DSi hack. The exploit works on DSi enhanced games, allowing you to run custom code from a save file. Instructions for using the exploit can be found here: [http://drunkencoders.com/2009/08/dsi-hack-update/]&lt;br /&gt;
&lt;br /&gt;
If you know of DSiWare that has English-only string input,(high-scores, player name, high-scores that use username from system settings, etc) go [[DSiWare_VulnList|here]].&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3333</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3333"/>
		<updated>2011-01-17T02:26:50Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Not much as this project just started. However, [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3332</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=FAQ&amp;diff=3332"/>
		<updated>2011-01-17T02:22:03Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently asked questions are here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of this project?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Getting unsigned &amp;quot;homebrew&amp;quot; code running on the Nintendo DSi in native DSi mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Any progress?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Not much as this project just started. However, [[Team Twiizers]] has managed to execute some form of unsigned code by directing the save file area of a DSi-mode game to an Arudino chip. This will lead to further - and easier to replicate - exploits. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the purpose of running &amp;quot;homebrew&amp;quot; code on the Nintendo DSi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Why not just rely on already available flash carts for homebrew?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; The goal here is to run our own code via a software exploit, not a hardware one. Also, some flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased processing power being available. Also, SD Cards for the DSi are cheaper than flash carts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; matyapiro31@gmail.com　です。&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3299</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3299"/>
		<updated>2011-01-02T11:20:11Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: Replaced content with &amp;quot;3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=Cameras&amp;diff=3298</id>
		<title>Cameras</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=Cameras&amp;diff=3298"/>
		<updated>2011-01-02T10:45:26Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
The Nintendo DSi contains two cameras. The cameras can be used in the [[Nintendo DSi Camera]] application or DSi games that are compatible.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DSiCameraSampleImage.jpg|200px|thumb|right|A picture taken with the DSi&#039;s camera.]]&lt;br /&gt;
&lt;br /&gt;
* 0.3 Megapixel &lt;br /&gt;
* 640*480 VGA&lt;br /&gt;
* No zoom and no flash.&lt;br /&gt;
* Photos saved in JPG format (saved in [[DCIM/]] folder on the SD/SDHC or in the internal memory)&lt;br /&gt;
&lt;br /&gt;
== Applications/Games compatible ==&lt;br /&gt;
&lt;br /&gt;
=== Applications ===&lt;br /&gt;
&lt;br /&gt;
* [[Nintendo DSi Camera]]&lt;br /&gt;
* [[System Menu]]&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
* Asphalt 4 : Elite Racing (DSiWare)&lt;br /&gt;
* Brain Challenge (DSiWare)&lt;br /&gt;
* Classic Word Games&lt;br /&gt;
* Cooking Coach&lt;br /&gt;
* Pop SuperStar : Road To Celebrity (DSiWare)&lt;br /&gt;
* Real Football 2009  (DSiWare)&lt;br /&gt;
* WarioWare : Snapped! (DSiWare)&lt;br /&gt;
* iCarly&lt;br /&gt;
* Pokemon Black,White (2010,JP)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Hardware|DSi Hardware]]&lt;br /&gt;
* [[Nintendo DSi Camera]]&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=File:Crash-savedata.png&amp;diff=3296</id>
		<title>File:Crash-savedata.png</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=File:Crash-savedata.png&amp;diff=3296"/>
		<updated>2010-12-30T23:45:38Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3021</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3021"/>
		<updated>2010-08-09T13:10:12Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have many ideas for dsi hack.&lt;br /&gt;
One is using dsiware.&lt;br /&gt;
By exchanging nds-files for dsiware,whenever we can play them.&lt;br /&gt;
Then we should study how dsi recognize dsiware.&lt;br /&gt;
After that, make a software for exchanging roms for dsiware.&lt;br /&gt;
Another is using dsi browser.&lt;br /&gt;
dsi browser downloads html files and  executive it.&lt;br /&gt;
So make a CFW by html,and make them download on dsi browser.&lt;br /&gt;
More another is download play function.&lt;br /&gt;
And more, example using ds backup tool,communicate dsi with other computers.&lt;br /&gt;
Last I introduce http links.&lt;br /&gt;
there is a scuript nds file programing on ds,it will be usefull to hack dsi.it is named oso-scuript&lt;br /&gt;
http://www.geocities.jp/momoonga/&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
	<entry>
		<id>https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3020</id>
		<title>User talk:Matyapiro31</title>
		<link rel="alternate" type="text/html" href="https://dsibrew.org/w/index.php?title=User_talk:Matyapiro31&amp;diff=3020"/>
		<updated>2010-08-09T12:43:03Z</updated>

		<summary type="html">&lt;p&gt;Matyapiro31: how we are going to hack dsi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have many ideas for dsi hack.&lt;br /&gt;
One is using dsiware.&lt;br /&gt;
By exchanging nds-files for dsiware,whenever we can play them.&lt;br /&gt;
Then we should study how dsi recognize dsiware.&lt;br /&gt;
After that, make a software for exchanging roms for dsiware.&lt;br /&gt;
Another is using dsi browser.&lt;br /&gt;
dsi browser downloads html files and  executive it.&lt;br /&gt;
So make a CFW by html,and make them download on dsi browser.&lt;br /&gt;
More another is download play function.&lt;br /&gt;
Last I introduce http links.&lt;br /&gt;
there is a scuript nds file programing on ds,it will be usefull to hack dsi.it is named oso-scuript&lt;br /&gt;
http://www.geocities.jp/momoonga/&lt;/div&gt;</summary>
		<author><name>Matyapiro31</name></author>
	</entry>
</feed>