Difference between revisions of "Cameras"

From DSiBrew
Jump to navigation Jump to search
(add some info about camera registers and video data reg.)
Line 32: Line 32:
 
* Castle of Magic (DSiWare)
 
* Castle of Magic (DSiWare)
 
* Photo Dojo (DSiWare)
 
* Photo Dojo (DSiWare)
 +
 +
== Camera registers ==
 +
 +
The cameras are controlled and initialized with [[I2C_Bus#Cameras|I2C]]. For retrieving camera video data, [[NDMA]] with arm9 startup mode 11(camera) is used. Source register is based at 0x04004204, destination is fixed may be a FIFO register unknown. Length is unknown.
  
 
== See also ==
 
== See also ==

Revision as of 00:11, 14 April 2011

The Nintendo DSi contains two cameras. The cameras can be used in the Nintendo DSi Camera application or DSi games that are compatible.

Specifications

A picture taken with the DSi's camera.
  • 0.3 Megapixel
  • 640*480 VGA
  • No zoom and no flash.
  • Photos saved in JPG format (saved in DCIM/ folder on the SD/SDHC or in the internal memory)

Applications/Games compatible

Applications

Games

  • Asphalt 4 : Elite Racing (DSiWare)
  • Brain Challenge (DSiWare)
  • Classic Word Games
  • Cooking Coach
  • Pop SuperStar : Road To Celebrity (DSiWare)
  • Real Football 2009 (DSiWare)
  • WarioWare : Snapped! (DSiWare)
  • iCarly
  • Pokemon Black,White (2010,JP)
  • Castle of Magic (DSiWare)
  • Photo Dojo (DSiWare)

Camera registers

The cameras are controlled and initialized with I2C. For retrieving camera video data, NDMA with arm9 startup mode 11(camera) is used. Source register is based at 0x04004204, destination is fixed may be a FIFO register unknown. Length is unknown.

See also