Difference between revisions of "FAQ"

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'''Q:''' Why not just rely on already available flash carts for homebrew?
 
'''Q:''' Why not just rely on already available flash carts for homebrew?
  
'''A:''' The goal here is to run our own code via a software exploit, not a hardware one. Also, flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased power being available.
+
'''A:''' The goal here is to run our own code via a software exploit, not a hardware one. Also, flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased power being available. Also, SD Cards for the DSi are cheaper than flash carts.

Revision as of 21:36, 17 April 2009

Frequently asked questions are here.

Q: What is the purpose of this project?

A: Getting unsigned "homebrew" code running on the Nintendo DSi in native DSi mode.


Q: Any progress?

A: Not much as this project just started.


Q: What is the purpose of running "homebrew" code on the Nintendo DSi?

A: The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.


Q: Why not just rely on already available flash carts for homebrew?

A: The goal here is to run our own code via a software exploit, not a hardware one. Also, flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased power being available. Also, SD Cards for the DSi are cheaper than flash carts.