FAQ: Difference between revisions

From DSiBrew
Jump to navigation Jump to search
Caraway (talk | contribs)
mNo edit summary
Muzer (talk | contribs)
No edit summary
Line 18: Line 18:
'''Q:''' Why not just rely on already available flash carts for homebrew?
'''Q:''' Why not just rely on already available flash carts for homebrew?


'''A:''' The goal here is to run our own code via a software exploit, not a hardware one. Also, flash carts have a bad reputation.
'''A:''' The goal here is to run our own code via a software exploit, not a hardware one. Also, flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased power being available.

Revision as of 19:43, 15 April 2009

Frequently asked questions are here.

Q: What is the purpose of this project?

A: Getting unsigned "homebrew" code running on the Nintendo DSi in native DSi mode.


Q: Any progress?

A: Not much as this project just started.


Q: What is the purpose of running "homebrew" code on the Nintendo DSi?

A: The Nintendo DSi is a decently powerful system that has a SD slot, 2 cameras on it and a touch screen all in a portable system great for homebrew.


Q: Why not just rely on already available flash carts for homebrew?

A: The goal here is to run our own code via a software exploit, not a hardware one. Also, flash carts have a bad reputation. Finally, current flash carts only allow you to run DS-native homebrew, with no DSi features (such as the cameras) or increased power being available.